Genesis-scripts-.jpg (229.63 KiB) Viewed 4325 timesīut depending on resolution it reorganizes windows (some tabs are merged etc). If you're brave (or stupid) enough to install it - you may want to consult readme to learn what new aliases are there etc. Unpack everything to some sane directory #Mudlet timers install# Genesis - core module with various utilities Add "genesis-bootstraper" to mudlet with priority -1 There will be lots of updates and code will be even bigger Chat - newb chat and generic chat management Typist - input module (for now just remaps numpad keys) Observes mud state and generates events (say player_attacked(enemy)) Observer - module that will contain 99% of triggers. Genesis-scripts-_2d7775d.zip script package (25.There is a bug where Mudlet does not display store items on list command. It is caused by the unescaped & (ampersand) chars in the list. I can't find a good authoritative resource on the MXP specification but I think this issue is at least partially on the SlothMUD side. Sloth can encode plain text ampersands inside lock secure MXP blocks as & Until terminated with [7z all loose "&" should be encoded as "&" - if I'm reading the spec docs correctly. Sloth can switch to using temp secure mode ( [4z ), prefixing the individual MXP tags instead of flagging an entire block, maybe each terminated with [3z. Players can disable MXP (can be toggled on/off in sloth by typing mxp). Most variables/data you would get from MXP can be pulled out of MSDP, which works well in Mudlet, however you don't get the clickable links or menu links this way that you would with MXP. (not a huge loss for most players though I'm betting)įeature request: MSDP variable that contains room description and roomnvum. I don't think adding it to CHARACTER_LOCATION is ideal since a lot of the time I would want to turn it off to reduce data, but sometimes I want to read the room descriptions - such as when mapping or exploring an area. I don't think adding it to CHARACTER_LOCATION is ideal since a lot of the time I would want to turn it off to reduce data, but sometimes I want to read the room descriptions - such as when mapping or exploring an area.ĭoes your roomnvum request differ from msdp.CHARACTER_? cnl 40 Prime Poster Posts: 58 Joined: Wed 12:16 am Status: OfflineĬnl wrote:Feature request: MSDP variable that contains room description and roomnvum. MXP is very bugged at the moment, I have to disable it.
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